A game made for a project about showing what it's like to be me. Rather than tell a story directly, I thought it would be a good representation to simulate an internal dialogue with myself, allowing the player to click on linked phrases to steer the thought process to different subjects. While I think it mostly turned out well, I still have some concern that the game might be too confusing or boring, as it's not clear what the player is doing and there isn't much to do other than choose what to read about.